Leon is split into pieces!!

So we made a really ballsy decision last week, considering it’s very close to GGC. We made the decision to split Olivias plushie, Leon, into different pieces that the player could then find throughout the game. The reason we did this, was that we did not really feel like we gave the player any motivation […]

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Music and sound effects

Music and sound effects are a big part of Somnium, that is really important to convey our aesthetic goal to the audience. For example, in order to create the specific music and ambient sound, we have had the great opportunity to be in contact with a student from the nearby “Tonsättarskolan” and had him develop […]

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So I made a pause menu

Hi again, We desperately needed a pause menu, so I decided to make a simple one. Its only functionality is to have some settings in it, restart game, and resume game. The settings in the menu are there to switch between inverted and non inverted camera in the vertical and horizontal axis. The simple functionality […]

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PowerupHUD

Hi Everybody! (Hi Dr.Nick!) As the switch to English last week seemed to be a popular change, I am sticking to it this week as well. This week has been a lot about doing different smaller changes and polishing everything  to make the game feel a lot more tight. Since we are pre loading all the assets, […]

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HighScoreState

Hello, This week I’m trying to make the switch to English, since I’ve been been informed it gives the blog a more professional look. I’ve worked on a lot of different things this week, for example I started with improving the menu system early in the week, and then realizing we have not planned for […]

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GoldenProjectile powerup

Denna vecka har handlat om att lägga in det absolut sista som ska in. Det vill säga, dom två sista power upsen och allt ljud ska vara klart. Därför har min vecka handlat om att göra en golden projectile och en massa olika ljud. Men eftersom att ljud inte är direkt intressant att göra en […]

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